Retro Fighter Call of the Dragon Xen the Alien The hexNGINE NeoEarth Concepts & Designs Tutorials & Examples Online Journal About hexGEAR
The 5th Scroll Retro Fighter II Sojourn Video Clips Music Compositions Vehicle Simulator Thermal TPM Website Links Curriculum Vitae

What is the HexNgine?
The hexngine is an on-going effort to build an in-house game engine. This engine will then form the foundation for some of the games i will be releasing in the near future, in particular NeoEarth. The engine is being developed using C++ and Microsoft's DirectX API. Version 1.0 of the engine was used to develop the Vehicle Simulator for my 3rd year project at university. Information about the current state of the engine can be found below.


updated 13.10.06