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What is the HexNgine?
The hexngine is an on-going effort to build an in-house game engine. This engine will then form the foundation for some of the games i will be
releasing in the near future, in particular NeoEarth. The engine is being developed using C++ and Microsoft's
DirectX API. Version 1.0 of the engine was used to develop the Vehicle Simulator for my 3rd year project at
university. Information about the current state of the engine can be found below.
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